Users found out that characters like Darth Vader and Luke Skywalker need to be unlocked, and EA's PR team was so underwhelming that it became the most hated comment on Reddit. The henpecked EA contributor said that the high credit prices for heroes was judged "to provide players with a sense of pride and accomplishment for unlocking different heroes" (or you could spend two minutes and use real cash for the unlock). "We want to ensure the game is balanced and fun both today and for years into the future", Wasilczyk wrote. As some players began calculating, it would take roughly 40 hours of play just to unlock Luke Skywalker at his previous 60,000 Credit cost - a saving game that would've meant missing out on many loot crates, disadvantaging the player online.
As a measure of the gamer ire displayed, a reply to the original complaint on Reddit, by the EA Community Team, received almost half a million down-votes in its first day (now totalling - 630,000). With these prices, EA feels that getting the heroes will feel like an achievement and also something accessible for players of all profiles. While heroes Finn and Captain Phasma will join the game next month before The Last Jedi hits theaters in Battlefront II's first DLC, it's unclear how credits-expensive - and ergo attainable - they'll be.
"Since the start of the project, listening to fans has been important in making sure Star Wars Battlefront II is the very best experience for all of you". Other characters, such as Darth Vader, Emperor Palpatine and more were also locked in this manner, making the idea of eventually obtaining them all seem like an impossibility.
We appreciate the candid feedback, and the passion the community has put forth around the current topics here on Reddit, our forums and across numerous social media outlets. EA thinks it's going to be challenging for players to buy the characters, but they are available to all players. The problem with this system is that there are some heroes who players can only gain access to through the loot box system.
"Our team will continue to make changes and monitor community feedback and update everyone as soon and as often as we can". It's a complex system, but one you'll likely want to understand before diving into the game-or deciding whether it's worth a purchase.
EA is set to release Star Wars Battlefront II this Friday, November 17.
"There was the conversation around loot boxes, which is not a Star Wars: Battlefront II-specific conversation but more one that the industry is having with players across the global community", he explained.
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